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Image tracing to fragments. Includes one year of support and maintanance. Animated 3D Cracks inside refractive object. Creates dynamic simulation and demolishes objects accordingly to their material and collision strength during simulation. RayFire Asperity modifier allows you to add detalization to simple fragments.
RayFire Upgrade Upgrade provides access to latest build and one year of support and maintenance. Allows to use Shapes as stensil to fragment objects. It will be enough to watch one hour of video tutorials to start using RayFire in your projects.
Allows to cache geometry and animation in single file to store it outside of scene. Groups simple fragments into more complex clusters. RayFire paid for itself with one push of a button. It has saved our team countless hours of mesh preparation, and with the fantastic support of Mir Vadim, its fast becoming a integral weapon in our arsenal!
Rayfire Tutorial – Lagspike
Customers of builds 1. It is fully functional and has no limitations, but it is for learning purposes only. Adds detalization to simple geometry and makes them much more realistic. Creates voxels using geometry volume. Rocksteady Studios used RayFire for Batman: Allows to quickly fragment geometry to Bricks or Stones.
New feature in this build is completely new advanced tuyorial simulation workflow which based on Bullet object and Rigid modifier.
New dynamic simulation workflow allows you to setup your simulation much more faster, easier and in more intuitive way since we removed boring routine and left pure fun. Blizzard used RayFire for Diablo 3 3cs.
This is a must have tool for adding chaos to your effects shots.
Allows You to create all kinds of explosions. Allows to fragment geometry into bricks and provides wide variety of options to control bricks layout. RayFire Cache Maya Full license provides access to latest build. Aryfire Slice modifier with all features You may need. Not only can it allow you to easily achieve complex visual effects, but also save you hundreds of work hours constructing complicated effects shots and allow you to knock out professional visual effects shots quickly and professionally!
We really want you to start use RayFire and have Fun from it as soon as possible so just Install it and Use. New feature in this build is Shatter modifier.
Tetrahedron based damaging and fragmentation. RayFire simulation and eayfire technical demonstration. RayFire Full Full license provides access to latest build with all released features.
I have never witnessed a faster development cycle of a production tool outside of a studio. After a year you can Upgrade your license and get one more year. RayFire Educational Educational license provides access to all released features.
Interactive realtime Voronoi shatter modifier. RayFire license is Perpetual and provides one year of Support and Maintenance which includes all new releases for Free.
New feature in build 1.
RayFire Trace object allows you to trace images into fragments. Easy to Learn, Easy to Use.
Each fragment can be demolished further with proper amount of collision strength. Ability to draw cuts over your objects by mouse. Tutorisl RayFire Bullet v1 build supports only Rigid Body simulation, it allows to use the same dynamic simulation features supported by PhysX engine, except Constraints. RayFire is developing for Artists and by Artists, we know how to make workflow Easy to learn and Intuitive to use but still provide High Efficiency.